moi jai trouve sa comme code:* g_basepl [1-999]: set the starting power level from one thousand to one mil.
* g_hitStun [0/1]: turn on or off the melee hit stun.
* cg_kitrail [0-99]: set the length of the ki trail. 0 turns it off.
* cg_crosshairhealth [0/1]: turn on or off the feature that makes the crosshair
turn red when you score a hit.
* cg_lightauras [0/1]: turn on or off the aura dynamic lights.
* cg_lightexplosions [0/1]: turn on or off the explosion dynamic lights.
* cg_drawKIWarning [0/1]: turn on or off the low ki warning.
* cg_chargeupAlert [0/1]: turn on or off the ""ready"" message when charging
attacks.
* cg_stfu [0/1]: disable character voices when firing attacks.
* cg_lowpolysphere [0/1]: force the use of a lower polycount sphere.
* cg_explosionShell [0/1]: turn on or off the explosion shell.
* cg_explosionSmoke [0/1]: turn on or off the explosion smoke.
* cg_explosionRing [0/1]: turn on or off the explosion ring.
* cg_particles [0/1]: turn on or off particle effects.
* cg_playHitSound [0/1]: turn on or off the q3 hit ""ping"".
* cg_drawOwnModel [0/1]: toggle first person between traditional and vis modes.
* cg_flytilt [0/1]: toggle the tilting during flight.
* cg_stableCrosshair [0/1]: turn off the accurate crosshair
je sais pas si c'est des codes et vu que je fais pas d'anglais!!